Round 1
- Harbour HawksvHilltop Herons
- Canal Street KitesvOld Mill Comets
- Parkside LionsvSt Anne's Swifts
Sits out: Riverside Rovers
Everyone plays everyone once, or twice home and away. Type the teams and get the rounds, the byes, balanced home and away games and, if you like, courts and kick-off times.
Round-robin schedule
7 teams · 7 rounds · 21 games · each team sits out once
Sits out: Riverside Rovers
Sits out: Canal Street Kites
Sits out: Parkside Lions
Sits out: Harbour Hawks
Sits out: Hilltop Herons
Sits out: St Anne's Swifts
Sits out: Old Mill Comets
This is the circle method. The teams are numbered; in round one the first plays the last, the second plays the second-to-last, and so on. Then team one stays put, everyone else moves one place round the circle, and the pairs are read off again. After n − 1 rounds every team has met every other team exactly once. With an odd number, a blank slot is added and whoever draws it sits out that round, once each.
Home and away games alternate so that each team's totals differ by at most one. Choose “twice” for a double round robin with the venues swapped in the second half. Add courts or pitches to spread each round across them; a round with more games than courts is played in waves, and the courts rotate so nobody is always on court 1. Give a start time and a game length to print a timetable.
n × (n − 1) ÷ 2 for a single round robin: 15 games for 6 teams, 45 for 10. A double round robin doubles it.
Yes. Each round is a complete set of pairings on its own, so you can swap whole rounds around, for example to fit a team's away weekend.
The teams and options are kept in this browser's local storage. Download the CSV for a spreadsheet, or print it for the noticeboard.